The story primarily follows the plight of Milo and Lola, two recent college grads who suddenly and unexpectedly find themselves dead and trapped in hell. Due to branching paths, you definitely can’t see all that Afterparty has to offer in a single six(ish) hour playthrough, so it’s encouraged that you keep running through it and trying different things to see how events can unfold. Experimenting with these different effects can lead to some unpredictable and deeply entertaining results, while boosting replayability across the board. Some drinks will give you more confidence, while others will make you prone to speak like a pirate. Every bar you visit has four or five drinks on offer, with each one giving you the push towards a certain persona. When it’s time for your character to speak, a conversation will usually allow you one of two potential replies, with an optional third one being dependent upon the drink in your hand. In this regard, it certainly succeeds.Ī big part of this success comes from how the narrative proves to be surprisingly player-driven, with there being multiple paths, endings, and potential outcomes in any given scenario. Those of you looking for a more hands-on type of experience won’t find much appealing here, then, but a title such as Afterparty is more focused on delivering an excellent storytelling experience above all else. Sprinkled within this is the occasional drinking game, such as a round of beer pong or a cup-stacking mini game, but these are more like light palette cleansers than they are fulfilling challenges of skill. The vast majority of your experience is spent simply running back and forth on a 2D plane as either Milo or Lola, interacting with the odd demon or human with a tap of ‘B’. Although it takes a much different tone than its predecessor, Afterparty proves itself to be a worthy followup and a must-play game in its own right, telling an equally funny and serious tale that can be experienced in plenty of ways.Ī key thing to bear in mind about Afterparty is the fact that this isn’t so much a game that you play, in the way you do most games, as it is one you influence. Enter Afterparty, a new equally story-driven experience released late last year. The follow up to that title was always going to be an interesting one, then, as the question would be how Night School would iterate or, potentially, break away from the precedent Oxenfree set. Night School made a relatively big splash with its 2016 debut Oxenfree, a ghostly story-based video game that set new standards on how dialogue can be executed in a game. Captured on Nintendo Switch (Handheld/Undocked)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |